Please check out American McGee's blog here: ScummVM is a neat little application that allows you to run classic point-and-click adventure games on a variety of platforms, including Dreamcast. He also discusses the latest developments on his third Alice title: Alice Asylum. He discusses how his childhood helped shape his career, what he learned from John Carmack at id Software and how his sacking was a blessing in disguise.Īmerican also reflects on his new life in China, and how it compares to the US. Out of the blue he got sacked, which led him to join EA and fall down the rabbit hole to create the highly acclaimed American McGee's Alice!Īmerican reflects on his amazing career in this honest and fascinating interview. He started his career in gaming at id Software, working on numerous DOOM and Quake games. Please consider supporting us today on Patreon at: Fancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet catch us on Facebook or Instagram.Īll copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under ‘fair use’ for the purposes of comment or critique.Īmerican McGee is a hugely respected video game designer who created the infamous Alice titles. Kevin also gives us a glimpse into his creative process, the pressures and struggles the industry can bring and shares with us some exclusive news on upcoming projects.Ī brilliantly insightful chat with a great musician made this episode a joy to record. He shares with us how he started in the industry, developed his own unique sounds and became involved in some of the biggest games out there including the Unreal Tournament series and Gears of War. Kevin Riepl is a composer, musician and instrumentalist who has worked on film, TV and video games for the past 20 years.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |